AI Insights · Timothy · July 2023
Top 5 Art Games Performance in Australia Q2 2023
Explore the performance of the top 5 art games on a unified platform in Australia during Q2 2023, based on data from Sensor Tower.
In Q2 2023, the top 5 art games in Australia showcased varied performance metrics. Here’s a closer look at their weekly downloads, revenue, and active user trends.
Phone Case DIY by Crazy Labs saw a notable fluctuation in weekly downloads, starting with 5.9K at the end of March and peaking at 14.2K in mid-April. The app closed the quarter with 7.4K downloads. Weekly active users showed a similar trend, peaking at 39.9K in April and ending the quarter with 28.1K. Weekly revenue remained minimal, with a notable spike to $12 in the last week of June.
Color by Number:Coloring Games from Wildlife Studios experienced a steady increase in weekly revenue, reaching up to $7.2K in early June. Downloads saw a dip from 10.2K in early April to 5.3K in mid-June, before rising again to 7.9K by the end of the quarter. Weekly active users remained relatively stable, fluctuating between 29K and 40.6K throughout the quarter.
Happy Color by Numbers Game by X-Flow had a consistent revenue stream, averaging around $500-$700 weekly. Downloads varied, starting at 5.8K in late March, dipping to 4.5K in early May, and finishing strong at 7K in late June. Active users showed minor fluctuations, maintaining between 69.1K and 74.6K, with a slight uptick to 72.1K at the quarter's end.
Coloring Match by SUPERSONIC STUDIOS LTD saw modest weekly revenue, peaking at $100 in early April and stabilizing around $50-$70 towards the end of June. Downloads began at 3.8K in late March, peaked at 8.5K in mid-April, and ended at 7.4K in late June. Active users rose steadily from 31.1K in late March to 34.9K by the end of June.
Draw it by Kwalee Ltd recorded a gradual increase in revenue, reaching up to $298 in early April and maintaining around $150-$250 subsequently. Downloads spiked at 9.6K in early April but generally hovered around 2-4K towards the quarter's end. Active users saw a peak of 14.6K in early April and settled around 5.9K by late June.
This data highlights the dynamic nature of the art games market in Australia. For more detailed insights, visit Sensor Tower.